Shipwrecked on Skull Island
Ershurgal, the Necromancer
Necromancer of Al-Khaimah
AC 14; 4 dp, hp 15
Ability Scores (Points): Constitution 6, Dexterity 9, Intelligence 17 (7), Perception 12 (2), Strength 10, and Willpower 15 (5)
Class features: Death mastery x2, speak with dead x2, spells known: comprehend languages, death armor, dispel magic, false life, feign death, identify, magic jar, mummification, ray of enfeeblement, reanimate zombies, shield, sleep, transfer injury (5 hp), and unseen servant.
Enslaved undead: two mummies (2 wm).
Equipment: two 300 gp laboratories (one in Al-Khaimah, and one in the jungle), aqualonian armored clothing, scythe (wm +5), ring of protection, and two heads of demon rum.